原文出处:http://www.wangafu.net/~nickm/libevent-book/01_intro.html
大多数程序员从阻塞IO调用开始学习。如果调用在操作完成之前,或者足够的时间已经流逝使得网络栈放弃操作之前,不会返回,那么就是异步的。比如说,在TCP连接上调用connect()时,操作系统将一个SYN分组排队到TCP连接的另一端主机中。在收到来自对方主机的SYN ACK分组之前,或者直到足够的时间已经流逝而决定放弃操作之前,控制不会返回到应用程序。
这里有一个使用阻塞网络调用的简单客户端示例。它打开到www.google.com的连接,发送一个简单的HTTP请求,将响应打印到stdout。
/* For sockaddr_in */
#include <netinet/in.h>
/* For socket functions */
#include <sys/socket.h>
/* For gethostbyname */
#include <netdb.h>
#include <unistd.h>
#include <string.h>
#include <stdio.h>
int main(int c, char **v)
{
const char query[] =
"GET / HTTP/1.0\r\n"
"Host: www.google.com\r\n"
"\r\n";
const char hostname[] = "www.google.com";
struct sockaddr_in sin;
struct hostent *h;
const char *cp;
int fd;
ssize_t n_written, remaining;
char buf[1024];
/* Look up the IP address for the hostname. Watch out; this isn’t
threadsafe on most platforms. */
h = gethostbyname(hostname);
if (!h) {
fprintf(stderr, "Couldn’t lookup %s: %s", hostname, hstrerror(h_errno));
return 1;
}
if (h->h_addrtype != AF_INET) {
fprintf(stderr, "No ipv6 support, sorry.");
return 1;
}
/* Allocate a new socket */
fd = socket(AF_INET, SOCK_STREAM, 0);
if (fd < 0) {
perror("socket");
return 1;
}
/* Connect to the remote host. */
sin.sin_family = AF_INET;
sin.sin_port = htons(80);
sin.sin_addr = *(struct in_addr*)h->h_addr;
if (connect(fd, (struct sockaddr*) &sin, sizeof(sin))) {
perror("connect");
close(fd);
return 1;
}
/* Write the query. */
/* XXX Can send succeed partially? */
cp = query;
remaining = strlen(query);
while (remaining) {
n_written = send(fd, cp, remaining, 0);
if (n_written <= 0) {
perror("send");
return 1;
}
remaining -= n_written;
cp += n_written;
}
/* Get an answer back. */
while (1) {
ssize_t result = recv(fd, buf, sizeof(buf), 0);
if (result == 0) {
break;
} else if (result < 0) {
perror("recv");
close(fd);
return 1;
}
fwrite(buf, 1, result, stdout);
}
close(fd);
return 0;
}
上述代码中的所有网络调用都是阻塞的:在成功解析www.google.com,或者解析失败之前,gethostbyname不会返回;连接建立之前connect不会返回;收到数据或者关闭之前recv调用不会返回;至少在清空输出缓冲区到内核的写缓冲区之前,send调用不会返回。
这里,阻塞IO没有什么不好的。如果没有其他事情需要同时进行,阻塞IO会工作得很好。但是考虑需要同时处理多个连接的情形。考虑一个具体的例子:需要从两个连接读取输入,但是不知道哪个连接将先收到输入。程序可能是这样的:
/* This won’t work. */
char buf[1024];
int i, n;
while (i_still_want_to_read()) {
for (i=0; i<n_sockets; ++i) {
n = recv(fd[i], buf, sizeof(buf), 0);
if (n==0)
handle_close(fd[i]);
else if (n<0)
handle_error(fd[i], errno);
else
handle_input(fd[i], buf, n);
}
}
即使fd[2]上最先有数据到达,对fd[0]和fd[1]的读取操作取得一些数据并且完成之前,程序不会试图从fd[2]进行读取。
有时候用多线程或者多进程服务器来解决此问题。最简单的方式是用一个单独的进程(或者线程)处理每个连接。因为每个连接拥有独立的进程,一个连接上阻塞的IO调用不会阻塞其他任何连接的进程。
这里有另一个示例程序。它是一个简单的服务器,在端口47013上监听TCP连接,每次从其输入缓冲区读取一行,写回其ROT13混淆结果。程序使用fork()调用为每个进入的连接创建一个新的进程。
/* For sockaddr_in */
#include <netinet/in.h>
/* For socket functions */
#include <sys/socket.h>
#include <unistd.h>
#include <string.h>
#include <stdio.h>
#include <stdlib.h>
#define MAX_LINE 16384
char
rot13_char(char c)
{
/* We don’t want to use isalpha here; setting the locale would change
* which characters are considered alphabetical. */
if ((c >= ‘a’ && c <= ‘m’) || (c >= ‘A’ && c <= ‘M’))
return c + 13;
else if ((c >= ‘n’ && c <= ‘z’) || (c >= ‘N’ && c <= ‘Z’))
return c – 13;
else
return c;
}
void
child(int fd)
{
char outbuf[MAX_LINE+1];
size_t outbuf_used = 0;
ssize_t result;
while (1) {
char ch;
result = recv(fd, &ch, 1, 0);
if (result == 0) {
break;
} else if (result == -1) {
perror("read");
break;
}
/* We do this test to keep the user from overflowing the buffer. */
if (outbuf_used < sizeof(outbuf)) {
outbuf[outbuf_used++] = rot13_char(ch);
}
if (ch == ‘\n’) {
send(fd, outbuf, outbuf_used, 0);
outbuf_used = 0;
continue;
}
}
}
void
run(void)
{
int listener;
struct sockaddr_in sin;
sin.sin_family = AF_INET;
sin.sin_addr.s_addr = 0;
sin.sin_port = htons(40713);
listener = socket(AF_INET, SOCK_STREAM, 0);
#ifndef WIN32
{
int one = 1;
setsockopt(listener, SOL_SOCKET, SO_REUSEADDR, &one, sizeof(one));
}
#endif
if (bind(listener, (struct sockaddr*)&sin, sizeof(sin)) < 0) {
perror("bind");
return;
}
if (listen(listener, 16)<0) {
perror("listen");
return;
}
while (1) {
struct sockaddr_storage ss;
socklen_t slen = sizeof(ss);
int fd = accept(listener, (struct sockaddr*)&ss, &slen);
if (fd < 0) {
perror("accept");
} else {
if (fork() == 0) {
child(fd);
exit(0);
}
}
}
}
int
main(int c, char **v)
{
run();
return 0;
}
是否有同时处理多个连接的完美解决方案?我可以停止编写本书,去做其他事情吗?不可以。首先,一些平台上进程创建(甚至线程创建)的开销是很大的。现实中你可能想用线程池代替创建新进程。然而,线程的扩展性根本达不到期望。如果需要同时处理成千上万个连接,处理上万个线程的效率并不比在每个CPU上使用少量线程高。
如果线程不是处理多个连接的答案,那么什么是呢?在Unix世界中,可以使用非阻塞套接字:
fcntl(fd, F_SETFL, O_NONBLOCK);
这里fd是套接字的文件描述符。将fd(套接字)设置为非阻塞之后,对fd进行网络调用时,调用要么立即完成操作,要么返回一个特定的错误号,指示“现在不能进行操作,请重试”。这样,示例程序可以写作:
/* This will work, but the performance will be unforgivably bad. */
int i, n;
char buf[1024];
for (i=0; i < n_sockets; ++i)
fcntl(fd[i], F_SETFL, O_NONBLOCK);
while (i_still_want_to_read()) {
for (i=0; i < n_sockets; ++i) {
n = recv(fd[i], buf, sizeof(buf), 0);
if (n == 0) {
handle_close(fd[i]);
} else if (n < 0) {
if (errno == EAGAIN)
; /* The kernel didn’t have any data for us to read. */
else
handle_error(fd[i], errno);
} else {
handle_input(fd[i], buf, n);
}
}
}
使用非阻塞套接字,上述代码可以工作,但只是在很少的情况下。程序性能将很糟糕,原因有两个。首先,如果任何连接上都没有数据可读,循环还是会无限进行,消耗CPU时间。第二,如果用这种方式处理多于一两个连接,程序将为每个连接进行内核调用,不论连接上是否有数据。我们需要的是一种可以告诉内核“等待这些套接字中的某一个有数据可读,并且告知是哪一个”。
对于此问题,现在仍然使用的最老的解决方案是select()。select()调用要求三个fd集合(作为位数组实现):一个用于读取,一个用于写入,一个用于异常。select()将等待集合中的某个套接字就绪,并且修改集合,使之仅包含已经就绪的套接字。
这是使用select的相同示例:
/* If you only have a couple dozen fds, this version won’t be awful */
fd_set readset;
int i, n;
char buf[1024];
while (i_still_want_to_read()) {
int maxfd = -1;
FD_ZERO(&readset);
/* Add all of the interesting fds to readset */
for (i=0; i < n_sockets; ++i) {
if (fd[i]>maxfd) maxfd = fd[i];
FD_SET(fd[i], &readset);
}
/* Wait until one or more fds are ready to read */
select(maxfd+1, &readset, NULL, NULL, NULL);
/* Process all of the fds that are still set in readset */
for (i=0; i < n_sockets; ++i) {
if (FD_ISSET(fd[i], &readset)) {
n = recv(fd[i], buf, sizeof(buf), 0);
if (n == 0) {
handle_close(fd[i]);
} else if (n < 0) {
if (errno == EAGAIN)
; /* The kernel didn’t have any data for us to read. */
else
handle_error(fd[i], errno);
} else {
handle_input(fd[i], buf, n);
}
}
}
}
这里是使用select重新实现的ROT13服务器:
/* For sockaddr_in */
#include <netinet/in.h>
/* For socket functions */
#include <sys/socket.h>
/* For fcntl */
#include <fcntl.h>
/* for select */
#include <sys/select.h>
#include <assert.h>
#include <unistd.h>
#include <string.h>
#include <stdlib.h>
#include <stdio.h>
#include <errno.h>
#define MAX_LINE 16384
char
rot13_char(char c)
{
/* We don’t want to use isalpha here; setting the locale would change
* which characters are considered alphabetical. */
if ((c >= ‘a’ && c <= ‘m’) || (c >= ‘A’ && c <= ‘M’))
return c + 13;
else if ((c >= ‘n’ && c <= ‘z’) || (c >= ‘N’ && c <= ‘Z’))
return c – 13;
else
return c;
}
struct fd_state {
char buffer[MAX_LINE];
size_t buffer_used;
int writing;
size_t n_written;
size_t write_upto;
};
struct fd_state *
alloc_fd_state(void)
{
struct fd_state *state = malloc(sizeof(struct fd_state));
if (!state)
return NULL;
state->buffer_used = state->n_written = state->writing =
state->write_upto = 0;
return state;
}
void
free_fd_state(struct fd_state *state)
{
free(state);
}
void
make_nonblocking(int fd)
{
fcntl(fd, F_SETFL, O_NONBLOCK);
}
int
do_read(int fd, struct fd_state *state)
{
char buf[1024];
int i;
ssize_t result;
while (1) {
result = recv(fd, buf, sizeof(buf), 0);
if (result <= 0)
break;
for (i=0; i < result; ++i) {
if (state->buffer_used < sizeof(state->buffer))
state->buffer[state->buffer_used++] = rot13_char(buf[i]);
if (buf[i] == ‘\n’) {
state->writing = 1;
state->write_upto = state->buffer_used;
}
}
}
if (result == 0) {
return 1;
} else if (result < 0) {
if (errno == EAGAIN)
return 0;
return -1;
}
return 0;
}
int
do_write(int fd, struct fd_state *state)
{
while (state->n_written < state->write_upto) {
ssize_t result = send(fd, state->buffer + state->n_written,
state->write_upto – state->n_written, 0);
if (result < 0) {
if (errno == EAGAIN)
return 0;
return -1;
}
assert(result != 0);
state->n_written += result;
}
if (state->n_written == state->buffer_used)
state->n_written = state->write_upto = state->buffer_used = 0;
state->writing = 0;
return 0;
}
void
run(void)
{
int listener;
struct fd_state *state[FD_SETSIZE];
struct sockaddr_in sin;
int i, maxfd;
fd_set readset, writeset, exset;
sin.sin_family = AF_INET;
sin.sin_addr.s_addr = 0;
sin.sin_port = htons(40713);
for (i = 0; i < FD_SETSIZE; ++i)
state[i] = NULL;
listener = socket(AF_INET, SOCK_STREAM, 0);
make_nonblocking(listener);
#ifndef WIN32
{
int one = 1;
setsockopt(listener, SOL_SOCKET, SO_REUSEADDR, &one, sizeof(one));
}
#endif
if (bind(listener, (struct sockaddr*)&sin, sizeof(sin)) < 0) {
perror("bind");
return;
}
if (listen(listener, 16)<0) {
perror("listen");
return;
}
FD_ZERO(&readset);
FD_ZERO(&writeset);
FD_ZERO(&exset);
while (1) {
maxfd = listener;
FD_ZERO(&readset);
FD_ZERO(&writeset);
FD_ZERO(&exset);
FD_SET(listener, &readset);
for (i=0; i < FD_SETSIZE; ++i) {
if (state[i]) {
if (i > maxfd)
maxfd = i;
FD_SET(i, &readset);
if (state[i]->writing) {
FD_SET(i, &writeset);
}
}
}
if (select(maxfd+1, &readset, &writeset, &exset, NULL) < 0) {
perror("select");
return;
}
if (FD_ISSET(listener, &readset)) {
struct sockaddr_storage ss;
socklen_t slen = sizeof(ss);
int fd = accept(listener, (struct sockaddr*)&ss, &slen);
if (fd < 0) {
perror("accept");
} else if (fd > FD_SETSIZE) {
close(fd);
} else {
make_nonblocking(fd);
state[fd] = alloc_fd_state();
assert(state[fd]);/*XXX*/
}
}
for (i=0; i < maxfd+1; ++i) {
int r = 0;
if (i == listener)
continue;
if (FD_ISSET(i, &readset)) {
r = do_read(i, state[i]);
}
if (r == 0 && FD_ISSET(i, &writeset)) {
r = do_write(i, state[i]);
}
if (r) {
free_fd_state(state[i]);
state[i] = NULL;
close(i);
}
}
}
}
int
main(int c, char **v)
{
setvbuf(stdout, NULL, _IONBF, 0);
run();
return 0;
}
事情还没完。因为生成和读取select位数组所需的时间与用于select的最大fd成比例,所以当套接字个数增加时,select调用的开销将急剧增加。
不同的操作系统为select提供了不同的替代功能,包括poll、epoll、kqueue、evports和/dev/poll。这些函数的性能都比select高,而且除了poll之外,添加、删除套接字和通知套接字已经准备好IO的性能都是O(1)。
不幸的是,这些接口都不是标准的。Linux有epoll、BSD(包括Darwin)有kqueue、Solaris有evports和/dev/poll……,然而没有哪个操作系统有其他系统所拥有的调用。所以,如果想编写可移植的高性能异步应用,就需要一个封装所有这些接口的抽象,提供这些调用中性能最高的一个供使用。
这就是Libevent API最底层所做的事情。Libevent为各种select替代提供了一致的接口,使用所运行在的计算机上的最高效版本。
下面是另一个版本的异步ROT13服务器。这次用Libevent 2代替了select。注意fd_sets已经被抛弃:替代的是,将事件与结构体event_base关联或者断开关联,这可能是用select、poll、epoll或者kqueue实现的。
/* For sockaddr_in */
#include <netinet/in.h>
/* For socket functions */
#include <sys/socket.h>
/* For fcntl */
#include <fcntl.h>
#include <event2/event.h>
#include <assert.h>
#include <unistd.h>
#include <string.h>
#include <stdlib.h>
#include <stdio.h>
#include <errno.h>
#define MAX_LINE 16384
void do_read(evutil_socket_t fd, short events, void *arg);
void do_write(evutil_socket_t fd, short events, void *arg);
char
rot13_char(char c)
{
/* We don’t want to use isalpha here; setting the locale would change
* which characters are considered alphabetical. */
if ((c >= ‘a’ && c <= ‘m’) || (c >= ‘A’ && c <= ‘M’))
return c + 13;
else if ((c >= ‘n’ && c <= ‘z’) || (c >= ‘N’ && c <= ‘Z’))
return c – 13;
else
return c;
}
struct fd_state {
char buffer[MAX_LINE];
size_t buffer_used;
size_t n_written;
size_t write_upto;
struct event *read_event;
struct event *write_event;
};
struct fd_state *
alloc_fd_state(struct event_base *base, evutil_socket_t fd)
{
struct fd_state *state = malloc(sizeof(struct fd_state));
if (!state)
return NULL;
state->read_event = event_new(base, fd, EV_READ|EV_PERSIST, do_read, state);
if (!state->read_event) {
free(state);
return NULL;
}
state->write_event =
event_new(base, fd, EV_WRITE|EV_PERSIST, do_write, state);
if (!state->write_event) {
event_free(state->read_event);
free(state);
return NULL;
}
state->buffer_used = state->n_written = state->write_upto = 0;
assert(state->write_event);
return state;
}
void
free_fd_state(struct fd_state *state)
{
event_free(state->read_event);
event_free(state->write_event);
free(state);
}
void
do_read(evutil_socket_t fd, short events, void *arg)
{
struct fd_state *state = arg;
char buf[1024];
int i;
ssize_t result;
while (1) {
assert(state->write_event);
result = recv(fd, buf, sizeof(buf), 0);
if (result <= 0)
break;
for (i=0; i < result; ++i) {
if (state->buffer_used < sizeof(state->buffer))
state->buffer[state->buffer_used++] = rot13_char(buf[i]);
if (buf[i] == ‘\n’) {
assert(state->write_event);
event_add(state->write_event, NULL);
state->write_upto = state->buffer_used;
}
}
}
if (result == 0) {
free_fd_state(state);
} else if (result < 0) {
if (errno == EAGAIN) // XXXX use evutil macro
return;
perror("recv");
free_fd_state(state);
}
}
void
do_write(evutil_socket_t fd, short events, void *arg)
{
struct fd_state *state = arg;
while (state->n_written < state->write_upto) {
ssize_t result = send(fd, state->buffer + state->n_written,
state->write_upto – state->n_written, 0);
if (result < 0) {
if (errno == EAGAIN) // XXX use evutil macro
return;
free_fd_state(state);
return;
}
assert(result != 0);
state->n_written += result;
}
if (state->n_written == state->buffer_used)
state->n_written = state->write_upto = state->buffer_used = 1;
event_del(state->write_event);
}
void
do_accept(evutil_socket_t listener, short event, void *arg)
{
struct event_base *base = arg;
struct sockaddr_storage ss;
socklen_t slen = sizeof(ss);
int fd = accept(listener, (struct sockaddr*)&ss, &slen);
if (fd < 0) { // XXXX eagain??
perror("accept");
} else if (fd > FD_SETSIZE) {
close(fd); // XXX replace all closes with EVUTIL_CLOSESOCKET */
} else {
struct fd_state *state;
evutil_make_socket_nonblocking(fd);
state = alloc_fd_state(base, fd);
assert(state); /*XXX err*/
assert(state->write_event);
event_add(state->read_event, NULL);
}
}
void
run(void)
{
evutil_socket_t listener;
struct sockaddr_in sin;
struct event_base *base;
struct event *listener_event;
base = event_base_new();
if (!base)
return; /*XXXerr*/
sin.sin_family = AF_INET;
sin.sin_addr.s_addr = 0;
sin.sin_port = htons(40713);
listener = socket(AF_INET, SOCK_STREAM, 0);
evutil_make_socket_nonblocking(listener);
#ifndef WIN32
{
int one = 1;
setsockopt(listener, SOL_SOCKET, SO_REUSEADDR, &one, sizeof(one));
}
#endif
if (bind(listener, (struct sockaddr*)&sin, sizeof(sin)) < 0) {
perror("bind");
return;
}
if (listen(listener, 16)<0) {
perror("listen");
return;
}
listener_event = event_new(base, listener, EV_READ|EV_PERSIST, do_accept, (void*)base);
/*XXX check it */
event_add(listener_event, NULL);
event_base_dispatch(base);
}
int
main(int c, char **v)
{
setvbuf(stdout, NULL, _IONBF, 0);
run();
return 0;
}
(代码需要注意的其他地方:使用evutil_socket_t代替int来代表套接字;调用evutil_make_socket_nonblocking来将套接字设置为异步的,而不是调用fcntl(O_NONBLOCK)。这使得代码兼容于Win32网络API)
使用是否便捷?(还有Windows呢?)
你可能注意到代码效率更高了,但是也更复杂了。使用fork的时候,(1)不需要为每个连接管理缓冲区:仅对每个进程使用一个单独的在栈上分配的缓冲区。(2)不需要显式跟踪每个套接字是否在读取或者写入:这隐藏在代码中了。(3)也不需要跟踪每个操作是否完成的结构体:只需要循环和栈变量。
此外,如果对Windows网络有很深的体验,你将认识到用于上述示例的时候,Libevent并不能取得优化的性能。在Windows上进行快速异步IO的方法不是使用select接口:而是使用IOCP。与其他快速网络API不同的是,IOCP不是在套接字已经准备好某种操作时通知程序,然后程序可以进行相应的操作。替代的是,程序告知Windows网络栈启动某网络操作,IOCP在操作完成时通知程序。
幸运的是,Libevent 2 的“bufferevent”接口解决了所有这些问题:它提供了让Libevent在Windows和Unix上都能够有效实现的接口,让程序编写更简单。
这是最后一个版本的ROT13,使用bufferevent API:
/* For sockaddr_in */
#include <netinet/in.h>
/* For socket functions */
#include <sys/socket.h>
/* For fcntl */
#include <fcntl.h>
#include <event2/event.h>
#include <event2/buffer.h>
#include <event2/bufferevent.h>
#include <assert.h>
#include <unistd.h>
#include <string.h>
#include <stdlib.h>
#include <stdio.h>
#include <errno.h>
#define MAX_LINE 16384
void do_read(evutil_socket_t fd, short events, void *arg);
void do_write(evutil_socket_t fd, short events, void *arg);
char
rot13_char(char c)
{
/* We don’t want to use isalpha here; setting the locale would change
* which characters are considered alphabetical. */
if ((c >= ‘a’ && c <= ‘m’) || (c >= ‘A’ && c <= ‘M’))
return c + 13;
else if ((c >= ‘n’ && c <= ‘z’) || (c >= ‘N’ && c <= ‘Z’))
return c – 13;
else
return c;
}
void
readcb(struct bufferevent *bev, void *ctx)
{
struct evbuffer *input, *output;
char *line;
size_t n;
int i;
input = bufferevent_get_input(bev);
output = bufferevent_get_output(bev);
while ((line = evbuffer_readln(input, &n, EVBUFFER_EOL_LF))) {
for (i = 0; i < n; ++i)
line[i] = rot13_char(line[i]);
evbuffer_add(output, line, n);
evbuffer_add(output, "\n", 1);
free(line);
}
if (evbuffer_get_length(input) >= MAX_LINE) {
/* Too long; just process what there is and go on so that the buffer
* doesn’t grow infinitely long. */
char buf[1024];
while (evbuffer_get_length(input)) {
int n = evbuffer_remove(input, buf, sizeof(buf));
for (i = 0; i < n; ++i)
buf[i] = rot13_char(buf[i]);
evbuffer_add(output, buf, n);
}
evbuffer_add(output, "\n", 1);
}
}
void
errorcb(struct bufferevent *bev, short error, void *ctx)
{
if (error & BEV_EVENT_EOF) {
/* connection has been closed, do any clean up here */
/* */
} else if (error & BEV_EVENT_ERROR) {
/* check errno to see what error occurred */
/* */
} else if (error & BEV_EVENT_TIMEOUT) {
/* must be a timeout event handle, handle it */
/* */
}
bufferevent_free(bev);
}
void
do_accept(evutil_socket_t listener, short event, void *arg)
{
struct event_base *base = arg;
struct sockaddr_storage ss;
socklen_t slen = sizeof(ss);
int fd = accept(listener, (struct sockaddr*)&ss, &slen);
if (fd < 0) {
perror("accept");
} else if (fd > FD_SETSIZE) {
close(fd);
} else {
struct bufferevent *bev;
evutil_make_socket_nonblocking(fd);
bev = bufferevent_socket_new(base, fd, BEV_OPT_CLOSE_ON_FREE);
bufferevent_setcb(bev, readcb, NULL, errorcb, NULL);
bufferevent_setwatermark(bev, EV_READ, 0, MAX_LINE);
bufferevent_enable(bev, EV_READ|EV_WRITE);
}
}
void
run(void)
{
evutil_socket_t listener;
struct sockaddr_in sin;
struct event_base *base;
struct event *listener_event;
base = event_base_new();
if (!base)
return; /*XXXerr*/
sin.sin_family = AF_INET;
sin.sin_addr.s_addr = 0;
sin.sin_port = htons(40713);
listener = socket(AF_INET, SOCK_STREAM, 0);
evutil_make_socket_nonblocking(listener);
#ifndef WIN32
{
int one = 1;
setsockopt(listener, SOL_SOCKET, SO_REUSEADDR, &one, sizeof(one));
}
#endif
if (bind(listener, (struct sockaddr*)&sin, sizeof(sin)) < 0) {
perror("bind");
return;
}
if (listen(listener, 16)<0) {
perror("listen");
return;
}
listener_event = event_new(base, listener, EV_READ|EV_PERSIST, do_accept, (void*)base);
/*XXX check it */
event_add(listener_event, NULL);
event_base_dispatch(base);
}
int
main(int c, char **v)
{
setvbuf(stdout, NULL, _IONBF, 0);
run();
return 0;
}